This book describes a process for creating a pantheon of deities that has variation between the deities but enough similarity that they feel like they belong together. It also contains three pantheons:
- the Shu-shi (fantasy medieval Chinese halflings) pantheon;
- the goblin pantheon, with subpantheons for each of three very different tribes; and
- the Elemental Tetratheon, a pantheon divided along the lines of the hermetic elements, each worshiped by a different culture.
Polyhedral Pantheons is inexpensive, but the worksheets and brief instructions (without examples) are available entirely free (or pay what you want at DriveThruRPG — and $0 is acceptable).
Thilo Graf — Endzeitgeist — reviewed Polyhedral Pantheons, and I was stunned by his reaction.
Keith Davies’ Polyhedral Pantheons have been an amazing experience to review. I can honestly say that I have NEVER reviewed anything like it for a roleplaying game. […] It is astounding to me, then, that this pdf manages to so thoroughly blow my mind. […] This is an absolutely glorious, amazing tool. I adore it. My final verdict will clock in at 5 stars + seal of approval and this gets my EZG Essentials tag as a must-own GM-design-tool. It also, unsurprisingly, qualifies for my Top Ten of 2017. Seriously. Get this. Think about it…and then realize that you’ll never design pantheons the same way. — Endzeitgeist [emphasis mine — kjd]